>> Add links to internal or external guides in list format here. See, Mk 2 Neuro-Saav Electrobinoculars Prototype, Mk 2 Sienar Holo Projector Prototype Salvage, Mk 6 Neuro-Saav Electrobinoculars Prototype, Mk 6 Neuro-Saav Electrobinoculars Prototype Salvage, Mk 5 Neuro-Saav Electrobinoculars Salvage, Mk 4 Chiewab Hypo Syringe Prototype Salvage, Mk 4 Merr-Sonn Thermal Detonator Prototype, Mk 4 Merr-Sonn Thermal Detonator Prototype Salvage, Mk 5 Chiewab Hypo Syringe Prototype Salvage, Mk 8 BlasTech Weapon Mod Prototype Salvage, Mk 4 Carbanti Sensor Array Prototype Salvage, Mk 4 Nubian Security Scanner Prototype Salvage, Mk 5 Merr-Sonn Thermal Detonator Prototype, Mk 5 Merr-Sonn Thermal Detonator Prototype Salvage, Mk 9 Neuro-Saav Electrobinoculars Salvage, Mk 12 ArmaTek Multi-tool Prototype Salvage, Mk 12 ArmaTek Fusion Furnace Prototype Salvage, Mk 12 Czerka Stun Cuffs Prototype Salvage, Mk 8 Neuro-Saav Electrobinoculars Prototype, Mk 8 Neuro-Saav Electrobinoculars Component, Mk 7 Kyrotech Shock Prod Prototype Salvage, Mk 12 ArmaTek Holo Lens Prototype Salvage, Number in order of most important, 1, to least important, https://wiki.swgoh.help/index.php?title=General_Grievous&oldid=18673, If the target was already debuffed deal 30% more damage, Grievous gains 10% Max Health for the rest of the encounter, When a Target Locked enemy is damaged, each Droid and each Separatist ally gains 2% Turn Meter, doubled for Grievous, and Target Locked enemies can't counter attack, Whenever a Droid or Separatist ally is defeated, Grievous dispels all debuffs on himself, resets all ability cooldowns and gains 1 bonus turn. <<>> Any lore you want to add or just include a link to this characters starwars.fandom.com page. Mods are included in the calculation and shown by the unit portrait. Details of how to use and mod General Veers within specific teams can be found on the following pages: In Phase 1 we’ll be facing General Grievous, B2 Battle Droid and two IG-100 MagnaGuards. Deal Physical damage to target enemy and inflict Healing Immunity for 2 turns. By using our Services or clicking I agree, you agree to our use of cookies. Jedi - High Synergy How to counter gas post. If the target was already debuffed they lose 10% of their Max Health (excludes Raid Bosses), which can't be resisted, and Grievous gains 10% Max Health for the rest of the encounter. } We have hints that he is going to be very effective against leaders from the little teaser revealing he is coming to the game. function changeStats(val){ Stats are for the maximum usable Gear Tier and 7 Star. <<>>Image or list of specific character synergy. Grievous' attacks deal damage based on his Max Health instead of his Physical damage. If the target was already debuffed they lose 10% of their Max Health (excludes Raid Bosses), which can't be resisted, and Grievous gains 10% Max Health for the rest of the encounter. Stats displayed are for unit at max level with max stars. Negotiation skills aren't just for businesspeople. SWGoH - Duration: 11:38. unatratnag 605 views. Grievous' attacks deal damage based on his Max Health instead of his Physical damage. Deal Physical damage to all enemies (based on Grievous' Max Health), inflict Target Lock for 2 turns, and remove 30% Turn Meter from them. If the target was already debuffed they lose 10% of their Max Health (excludes Raid Bosses), which can't be resisted, and Grievous gains 10% Max Health for the rest of the encounter. This attack can't be evaded. Although he hates being called a droid he counts as one in combat. var gearLvs = ["Gear_1", "Gear_2", "Gear_3", "Gear_4", "Gear_5", "Gear_6", "Gear_7", "Gear_8", "Gear_9", "Gear_10", "Gear_11","Gear_12","Gear_13", "Relic_1", "Relic_2", "Relic_3", "Relic_4", "Relic_5", "Relic_6", "Relic_7", "Relic_8"]; The SWGoH GameChangers are back with another kit reveal for what is to come in Star Wars Galaxy of Heroes. Although he hates being called a droid, he counts as one in combat. document.getElementById(val).style.display = 'block'; 3 Turn Cooldown. Experience; Why; Spoonbender; FAQs; Experiences; Purchase; Connect. Example I didnt do much in battlecounter attack did. //Set selected gear level Each raid will reward 11 shards of general kenobi for most damage, 9 for second, 7 for third and 6 for everyone else. Storytime / SWGoH. Detailed enemy teams counter teams summary counter leaders summary. Deal Physical damage to all enemies (based on Grievous' Max Health), inflict Target Lock for 2 turns, and remove 30% Turn Meter from them. Swgoh counter general grievous. At the start of Grievous' turn, all other Droid allies take damage equal to 8% of his Max Health, doubled for Light Side Droids, and he gains 5% Max Health and Potency for each other Droid ally for the rest of the encounter. Any Faction - Very Low Synergy Viewing the 99th percentile of occurances. SWGOH General Grievous Counters Based on 33,225 GAC Battles analyzed this season. For fans of the part human, part droid you can rejoice as that day has come. General Grievous has two primary uses, leading a Separatist Droid team and being put under an IG-88 lead with Zeta T3-M4 to counter Sith Empire teams. General Grievous and K2SO. Kit Counters <<>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit. Tank Takedown is a Raid that has your guild face off against General Grievous and an AAT. General Grievous’ Malevolence is the best attacking Capital ship in SWGOH. This damage cannot defeat characters.At the start of every character's turn, if Grievous is below 100% Health, he dispels all debuffs on himself and inflicts Marked on the other healthiest Droid ally until the end of the turn. This damage cannot defeat characters. 7 votes. All enemies have -40% Critical Avoidance and -50% Defense. Target Locked enemies can't counter attack.When a Target Locked enemy is damaged, each Droid and each Separatist ally gains 2% Turn Meter, doubled for Grievous. Character Rework Series: General Grievous The big bad coward of the SW universe as it contradictory as it sounds. He has not seen the light of the day in GW, Arena nor Raids since his inception to SWGoH perhaps due to him being 'whale' exclusive at first. Welcome to the General Grievous mods guide, the latest article in our series about the popular game Star Wars Galaxy of Heroes where we take a look at the best mods for each SWGoH character.While we do not claim to have all of the answers in this game, the staff of Gaming-fans.com does their research and has used every toon we write about extensively. When damaged by an attack, Dark Side enemies lose 5% Turn Meter, and Light Side enemies lose 2% Potency (stacking). Right now, there is zero point to farming IG-86 Sentinel Droid, given how high it is on the SWGOH hierarchy of suck. A day after AhnaldT101 revealed the General Grievous rework (text of abilities below), we're happy to unveil the IG-100 MagnaGuard rework and the Droideka's new kit. Deal Physical damage to all enemies (based on Grievous' Max Health) and inflict Target Lock on them for 2 turns. Gain Health Steal Up for 2 turns, then deal Physical damage (based on Grievous' Max Health) to target enemy and Stun them for 1 turn. Usual team: Frequent dispels and target lock.Grievous has high damage and puts mark on his droid allies to make it hard to focus on grievous. This attack can't be evaded. Stats displayed are for unit at max level with max stars. If you don't have a guild yet, I would heavily recommend you to join one, as tons of content in game require to be in a guild. Aggressive Attacker that grows increasingly stronger as the Droids around him fall. I was going to start on a GG Separatist droid squad but is it even worth it if I won’t have GG at relic for a long time? It might have some use as a sacrificial lamb on a General Grievous nuke team, but that’s about it. Bien que je ne prétende pas avoir toutes les réponses dans ce jeu, je fais mes recherches et utilise chaque toon sur lequel j’écris abondamment. Relic level 7 general grievous. Ahnald got the exclusive reveal of Grievous’ kit yesterday and the video is linked to the image below for reference. Paragraph Be warned, however, once you get hooked, there is no turning back. Whenever a Droid or Separatist ally is defeated, Grievous dispels all debuffs on himself, resets all ability cooldowns, and gains 1 bonus turn. This attack can't be evaded or countered. Its unlimited reinforcements, crippling Stun-based attacks, and Overcharge buffs can … This attack can't be evaded. 4 Turn Cooldown, Skittering Horror document.getElementById(i).style.display = 'none'; At the start of Grievous' turn, all other Droid allies take damage equal to 8% of his Max Health, doubled for Light Side Droids and he gains 5% Max Health and Potency for each other Droid ally for the rest of the encounter. SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD. If the target was already debuffed deal 30% more damage. Bienvenue sur le Forum Français du jeu Star Wars Galaxy of Heroes. This damage cannot defeat characters. Deal Physical damage to all enemies (based on Grievous' Max Health), inflict Target Lock for 2 turns, and remove 30% Turn Meter from them. As you'll see with both toons, the number of shards it takes to actually acquire and level up either droid is extravagant! Contact Us Light Side - Low Synergy This damage cannot defeat characters. This attack can't be … <<<>> Information on any specifics that may be important to know such as ability order or when not to do an ability. Attack - Can't EvadeAttack - Can't CounterTurn Meter Reduction - All Enemies (30%)Stacking Increase - Max HealthBonus TurnCooldown Reset - SelfDispel Debuffs - Self. Rico Queso Blanco,
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>> Add links to internal or external guides in list format here. See, Mk 2 Neuro-Saav Electrobinoculars Prototype, Mk 2 Sienar Holo Projector Prototype Salvage, Mk 6 Neuro-Saav Electrobinoculars Prototype, Mk 6 Neuro-Saav Electrobinoculars Prototype Salvage, Mk 5 Neuro-Saav Electrobinoculars Salvage, Mk 4 Chiewab Hypo Syringe Prototype Salvage, Mk 4 Merr-Sonn Thermal Detonator Prototype, Mk 4 Merr-Sonn Thermal Detonator Prototype Salvage, Mk 5 Chiewab Hypo Syringe Prototype Salvage, Mk 8 BlasTech Weapon Mod Prototype Salvage, Mk 4 Carbanti Sensor Array Prototype Salvage, Mk 4 Nubian Security Scanner Prototype Salvage, Mk 5 Merr-Sonn Thermal Detonator Prototype, Mk 5 Merr-Sonn Thermal Detonator Prototype Salvage, Mk 9 Neuro-Saav Electrobinoculars Salvage, Mk 12 ArmaTek Multi-tool Prototype Salvage, Mk 12 ArmaTek Fusion Furnace Prototype Salvage, Mk 12 Czerka Stun Cuffs Prototype Salvage, Mk 8 Neuro-Saav Electrobinoculars Prototype, Mk 8 Neuro-Saav Electrobinoculars Component, Mk 7 Kyrotech Shock Prod Prototype Salvage, Mk 12 ArmaTek Holo Lens Prototype Salvage, Number in order of most important, 1, to least important, https://wiki.swgoh.help/index.php?title=General_Grievous&oldid=18673, If the target was already debuffed deal 30% more damage, Grievous gains 10% Max Health for the rest of the encounter, When a Target Locked enemy is damaged, each Droid and each Separatist ally gains 2% Turn Meter, doubled for Grievous, and Target Locked enemies can't counter attack, Whenever a Droid or Separatist ally is defeated, Grievous dispels all debuffs on himself, resets all ability cooldowns and gains 1 bonus turn. <<>> Any lore you want to add or just include a link to this characters starwars.fandom.com page. Mods are included in the calculation and shown by the unit portrait. Details of how to use and mod General Veers within specific teams can be found on the following pages: In Phase 1 we’ll be facing General Grievous, B2 Battle Droid and two IG-100 MagnaGuards. Deal Physical damage to target enemy and inflict Healing Immunity for 2 turns. By using our Services or clicking I agree, you agree to our use of cookies. Jedi - High Synergy How to counter gas post. If the target was already debuffed they lose 10% of their Max Health (excludes Raid Bosses), which can't be resisted, and Grievous gains 10% Max Health for the rest of the encounter. } We have hints that he is going to be very effective against leaders from the little teaser revealing he is coming to the game. function changeStats(val){ Stats are for the maximum usable Gear Tier and 7 Star. <<>>Image or list of specific character synergy. Grievous' attacks deal damage based on his Max Health instead of his Physical damage. If the target was already debuffed they lose 10% of their Max Health (excludes Raid Bosses), which can't be resisted, and Grievous gains 10% Max Health for the rest of the encounter. Stats displayed are for unit at max level with max stars. Negotiation skills aren't just for businesspeople. SWGoH - Duration: 11:38. unatratnag 605 views. Grievous' attacks deal damage based on his Max Health instead of his Physical damage. Deal Physical damage to all enemies (based on Grievous' Max Health), inflict Target Lock for 2 turns, and remove 30% Turn Meter from them. If the target was already debuffed they lose 10% of their Max Health (excludes Raid Bosses), which can't be resisted, and Grievous gains 10% Max Health for the rest of the encounter. This attack can't be evaded. Although he hates being called a droid he counts as one in combat. var gearLvs = ["Gear_1", "Gear_2", "Gear_3", "Gear_4", "Gear_5", "Gear_6", "Gear_7", "Gear_8", "Gear_9", "Gear_10", "Gear_11","Gear_12","Gear_13", "Relic_1", "Relic_2", "Relic_3", "Relic_4", "Relic_5", "Relic_6", "Relic_7", "Relic_8"]; The SWGoH GameChangers are back with another kit reveal for what is to come in Star Wars Galaxy of Heroes. Although he hates being called a droid, he counts as one in combat. document.getElementById(val).style.display = 'block'; 3 Turn Cooldown. Experience; Why; Spoonbender; FAQs; Experiences; Purchase; Connect. Example I didnt do much in battlecounter attack did. //Set selected gear level Each raid will reward 11 shards of general kenobi for most damage, 9 for second, 7 for third and 6 for everyone else. Storytime / SWGoH. Detailed enemy teams counter teams summary counter leaders summary. Deal Physical damage to all enemies (based on Grievous' Max Health), inflict Target Lock for 2 turns, and remove 30% Turn Meter from them. Swgoh counter general grievous. At the start of Grievous' turn, all other Droid allies take damage equal to 8% of his Max Health, doubled for Light Side Droids, and he gains 5% Max Health and Potency for each other Droid ally for the rest of the encounter. Any Faction - Very Low Synergy Viewing the 99th percentile of occurances. SWGOH General Grievous Counters Based on 33,225 GAC Battles analyzed this season. For fans of the part human, part droid you can rejoice as that day has come. General Grievous has two primary uses, leading a Separatist Droid team and being put under an IG-88 lead with Zeta T3-M4 to counter Sith Empire teams. General Grievous and K2SO. Kit Counters <<>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit. Tank Takedown is a Raid that has your guild face off against General Grievous and an AAT. General Grievous’ Malevolence is the best attacking Capital ship in SWGOH. This damage cannot defeat characters.At the start of every character's turn, if Grievous is below 100% Health, he dispels all debuffs on himself and inflicts Marked on the other healthiest Droid ally until the end of the turn. This damage cannot defeat characters. 7 votes. All enemies have -40% Critical Avoidance and -50% Defense. Target Locked enemies can't counter attack.When a Target Locked enemy is damaged, each Droid and each Separatist ally gains 2% Turn Meter, doubled for Grievous. Character Rework Series: General Grievous The big bad coward of the SW universe as it contradictory as it sounds. He has not seen the light of the day in GW, Arena nor Raids since his inception to SWGoH perhaps due to him being 'whale' exclusive at first. Welcome to the General Grievous mods guide, the latest article in our series about the popular game Star Wars Galaxy of Heroes where we take a look at the best mods for each SWGoH character.While we do not claim to have all of the answers in this game, the staff of Gaming-fans.com does their research and has used every toon we write about extensively. When damaged by an attack, Dark Side enemies lose 5% Turn Meter, and Light Side enemies lose 2% Potency (stacking). Right now, there is zero point to farming IG-86 Sentinel Droid, given how high it is on the SWGOH hierarchy of suck. A day after AhnaldT101 revealed the General Grievous rework (text of abilities below), we're happy to unveil the IG-100 MagnaGuard rework and the Droideka's new kit. Deal Physical damage to all enemies (based on Grievous' Max Health) and inflict Target Lock on them for 2 turns. Gain Health Steal Up for 2 turns, then deal Physical damage (based on Grievous' Max Health) to target enemy and Stun them for 1 turn. Usual team: Frequent dispels and target lock.Grievous has high damage and puts mark on his droid allies to make it hard to focus on grievous. This attack can't be evaded. Stats displayed are for unit at max level with max stars. If you don't have a guild yet, I would heavily recommend you to join one, as tons of content in game require to be in a guild. Aggressive Attacker that grows increasingly stronger as the Droids around him fall. I was going to start on a GG Separatist droid squad but is it even worth it if I won’t have GG at relic for a long time? It might have some use as a sacrificial lamb on a General Grievous nuke team, but that’s about it. Bien que je ne prétende pas avoir toutes les réponses dans ce jeu, je fais mes recherches et utilise chaque toon sur lequel j’écris abondamment. Relic level 7 general grievous. Ahnald got the exclusive reveal of Grievous’ kit yesterday and the video is linked to the image below for reference. Paragraph Be warned, however, once you get hooked, there is no turning back. Whenever a Droid or Separatist ally is defeated, Grievous dispels all debuffs on himself, resets all ability cooldowns, and gains 1 bonus turn. This attack can't be evaded or countered. Its unlimited reinforcements, crippling Stun-based attacks, and Overcharge buffs can … This attack can't be evaded. 4 Turn Cooldown, Skittering Horror document.getElementById(i).style.display = 'none'; At the start of Grievous' turn, all other Droid allies take damage equal to 8% of his Max Health, doubled for Light Side Droids and he gains 5% Max Health and Potency for each other Droid ally for the rest of the encounter. SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD. If the target was already debuffed deal 30% more damage. Bienvenue sur le Forum Français du jeu Star Wars Galaxy of Heroes. This damage cannot defeat characters. Deal Physical damage to all enemies (based on Grievous' Max Health), inflict Target Lock for 2 turns, and remove 30% Turn Meter from them. As you'll see with both toons, the number of shards it takes to actually acquire and level up either droid is extravagant! Contact Us Light Side - Low Synergy This damage cannot defeat characters. This attack can't be … <<<>> Information on any specifics that may be important to know such as ability order or when not to do an ability. Attack - Can't EvadeAttack - Can't CounterTurn Meter Reduction - All Enemies (30%)Stacking Increase - Max HealthBonus TurnCooldown Reset - SelfDispel Debuffs - Self. Rico Queso Blanco,
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Whenever a Dark Side Droid ally is resisted, that Droid gains 10% Potency (stacking) for the rest of the encounter. Absolutely slays Darth Malak and Revan. Gain Health Steal Up for 2 turns, then deal Physical damage (based on Grievous' Max Health) to target enemy and Stun them for 1 turn. Gain Health Steal Up for 2 turns, then deal Physical damage (based on Grievous' Max Health) to target enemy and Stun them for 1 turn. And I can’t beat a G11 IG-88 lead, G13 GG (relic tier 4), G12 zzBB8, G12 zT3-M4, G8 zIPD in arena with slow mods. AhnaldT101 48,775 views. By 12 Feb 2021 12 Feb 2021 Any Faction - Very Low Synergy Paragraph. Project Dinner Table. GG is slow so don’t focus on speed his turns come primarily through his teams deaths. This attack can't be evaded. Paragraph. Paragraph for each faction this unit has synergy with. Home / Uncategorized / swgoh general grievous team 2020. General Grievous swgoh counters provided by Boba's Alliance. Although he hates being called a droid, he counts as one in combat. #unit-stat-select{ padding:5px 10px; border:1px solid #000; box-shadow: 0 1px 3px #000; border-radius: 5px;}, Grievous Wounds Whenever a Dark Side Droid ally is resisted, that Droid gains 10% Potency (stacking) for the rest of the encounter. In either case, there are a few key stats that get significant boosts from a Level 7 General Grievous Relic. Details of how to use and mod General Grievous within specific teams can be found on the following pages: <<>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit. Always a Choice. Paragraph Home; About. Special Level 8 Project Dinner Table. Aggressive Attacker that grows increasingly stronger as the Droids around him fall. General Grievous – Malevolence | S Tier. for(i of gearLvs){ Mods are not included in calculations. If the target was already debuffed they lose 10% of their Max Health (excludes Raid Bosses), which can't be resisted. Deal Physical damage to target enemy and inflict Healing Immunity for 2 turns. (4 Turn Cooldown). This attack can't be evaded. It’s among the two main Capital ships that own the Fleet Arena meta. Gain Health Steal Up for 2 turns, then deal Physical damage (based on Grievous' Max Health) to target enemy and Stun them for 1 turn. E.G. For tiers 2 & 4, we recommend at minimum G13 Relic 3 on General Kenobi and B1; possibly also Asajj Ventress. ... Darth Nihilus + The Sith Devour General Grievous' ENTIRE Separatist Droid Army! These numbers compare a Level 0 relic to a level 7 Relic for General Grievous. //Hide all gear levels As of this article's writing, General Grievous and K2SO are available in the Shard Shop, which begs the question: "Is it worthwhile to use your hard-earned shards on either of these toons?" I say no. There isn’t a fun fact for this character, because it’s boring. T he Star Wars Guy. If the target was already debuffed deal 30% more damage. This attack can't be evaded or countered. Recommended ship strength and upgrade priority. var i Special Level 8 This attack can't be evaded. All enemies have -40% Critical Avoidance and -50% Defense. Deal Physical damage to all enemies (based on Grievous' Max Health) and inflict Target Lock on them for 2 turns. There is nothing overly complicated with the kits outside of General Grievous gaining a Tactical Maneuvering buff for 3 turns, every 7th time he takes damage (yes a Damage Over Time (DoT) does count too, which rendered many attempted zVader teams useless back in the day). This isn’t the droid you’re looking for, move along. This attack can't be evaded. If the target was already debuffed deal 30% more damage, Grievous gains 10% Max Health for the rest of the encounter, When a Target Locked enemy is damaged, each Droid and each Separatist ally gains 2% Turn Meter, doubled for Grievous, and Target Locked enemies can't counter attack, Whenever a Droid or Separatist ally is defeated, Grievous dispels all debuffs on himself, resets all ability cooldowns and gains 1 bonus turn. For over a year, EA SWGoH GameChanger AhnaldT101 has been calling for General Grievous to get a rework to make him viable in Galaxy of Heroes. The Malevolence itself is crewed by the terrifying General Grievous, ... For all my SWGoH related content check out my SWGoH page. Whenever a Dark Side Droid ally is resisted, that Droid gains 10% Potency (stacking) for the rest of the encounter. This page was last edited on 4 March 2020, at 03:47. Reasons not to use ships that aren’t Droids or Separatists. This attack can't be evaded. General Grievous. Target Locked enemies can't counter attack. At the start of Grievous' turn, all other Droid allies take damage equal to 8% of his Max Health, doubled for Light Side Droids and he gains 5% Max Health and Potency for each other Droid ally for the rest of the encounter. Light Side - Low Synergy There isn’t a fun fact for this character, because it’s boring. Accelerated units have increased drop quantities. Grievous Rework 2.0 Buries Jedi Revan - SWGoH - Duration: 51:53. Deal Physical damage to target enemy and inflict Healing Immunity for 2 turns. Grievous' attacks deal damage based on his Max Health instead of his Physical damage. All enemies have -40% Critical Avoidance and -50% Defense. This attack can't be evaded or countered. General Grievous - Droideka - IG-100 MagnaGuard General Grievous… General Grievous at Gear 13 has broken Star Wars: Galaxy of Heroes. } The raid consists of 4 Phases with two options for difficulty, … (3 Turn Cooldown). - … Learn more about Revan at https://starwars.fandom.com/wiki/Revan. Details of how to use and mod General Grievous within specific teams can be found on the following pages: <<>> Add links to internal or external guides in list format here. See, Mk 2 Neuro-Saav Electrobinoculars Prototype, Mk 2 Sienar Holo Projector Prototype Salvage, Mk 6 Neuro-Saav Electrobinoculars Prototype, Mk 6 Neuro-Saav Electrobinoculars Prototype Salvage, Mk 5 Neuro-Saav Electrobinoculars Salvage, Mk 4 Chiewab Hypo Syringe Prototype Salvage, Mk 4 Merr-Sonn Thermal Detonator Prototype, Mk 4 Merr-Sonn Thermal Detonator Prototype Salvage, Mk 5 Chiewab Hypo Syringe Prototype Salvage, Mk 8 BlasTech Weapon Mod Prototype Salvage, Mk 4 Carbanti Sensor Array Prototype Salvage, Mk 4 Nubian Security Scanner Prototype Salvage, Mk 5 Merr-Sonn Thermal Detonator Prototype, Mk 5 Merr-Sonn Thermal Detonator Prototype Salvage, Mk 9 Neuro-Saav Electrobinoculars Salvage, Mk 12 ArmaTek Multi-tool Prototype Salvage, Mk 12 ArmaTek Fusion Furnace Prototype Salvage, Mk 12 Czerka Stun Cuffs Prototype Salvage, Mk 8 Neuro-Saav Electrobinoculars Prototype, Mk 8 Neuro-Saav Electrobinoculars Component, Mk 7 Kyrotech Shock Prod Prototype Salvage, Mk 12 ArmaTek Holo Lens Prototype Salvage, Number in order of most important, 1, to least important, https://wiki.swgoh.help/index.php?title=General_Grievous&oldid=18673, If the target was already debuffed deal 30% more damage, Grievous gains 10% Max Health for the rest of the encounter, When a Target Locked enemy is damaged, each Droid and each Separatist ally gains 2% Turn Meter, doubled for Grievous, and Target Locked enemies can't counter attack, Whenever a Droid or Separatist ally is defeated, Grievous dispels all debuffs on himself, resets all ability cooldowns and gains 1 bonus turn. <<>> Any lore you want to add or just include a link to this characters starwars.fandom.com page. Mods are included in the calculation and shown by the unit portrait. Details of how to use and mod General Veers within specific teams can be found on the following pages: In Phase 1 we’ll be facing General Grievous, B2 Battle Droid and two IG-100 MagnaGuards. Deal Physical damage to target enemy and inflict Healing Immunity for 2 turns. By using our Services or clicking I agree, you agree to our use of cookies. Jedi - High Synergy How to counter gas post. If the target was already debuffed they lose 10% of their Max Health (excludes Raid Bosses), which can't be resisted, and Grievous gains 10% Max Health for the rest of the encounter. } We have hints that he is going to be very effective against leaders from the little teaser revealing he is coming to the game. function changeStats(val){ Stats are for the maximum usable Gear Tier and 7 Star. <<>>Image or list of specific character synergy. Grievous' attacks deal damage based on his Max Health instead of his Physical damage. If the target was already debuffed they lose 10% of their Max Health (excludes Raid Bosses), which can't be resisted, and Grievous gains 10% Max Health for the rest of the encounter. Stats displayed are for unit at max level with max stars. Negotiation skills aren't just for businesspeople. SWGoH - Duration: 11:38. unatratnag 605 views. Grievous' attacks deal damage based on his Max Health instead of his Physical damage. Deal Physical damage to all enemies (based on Grievous' Max Health), inflict Target Lock for 2 turns, and remove 30% Turn Meter from them. If the target was already debuffed they lose 10% of their Max Health (excludes Raid Bosses), which can't be resisted, and Grievous gains 10% Max Health for the rest of the encounter. This attack can't be evaded. Although he hates being called a droid he counts as one in combat. var gearLvs = ["Gear_1", "Gear_2", "Gear_3", "Gear_4", "Gear_5", "Gear_6", "Gear_7", "Gear_8", "Gear_9", "Gear_10", "Gear_11","Gear_12","Gear_13", "Relic_1", "Relic_2", "Relic_3", "Relic_4", "Relic_5", "Relic_6", "Relic_7", "Relic_8"]; The SWGoH GameChangers are back with another kit reveal for what is to come in Star Wars Galaxy of Heroes. Although he hates being called a droid, he counts as one in combat. document.getElementById(val).style.display = 'block'; 3 Turn Cooldown. Experience; Why; Spoonbender; FAQs; Experiences; Purchase; Connect. Example I didnt do much in battlecounter attack did. //Set selected gear level Each raid will reward 11 shards of general kenobi for most damage, 9 for second, 7 for third and 6 for everyone else. Storytime / SWGoH. Detailed enemy teams counter teams summary counter leaders summary. Deal Physical damage to all enemies (based on Grievous' Max Health), inflict Target Lock for 2 turns, and remove 30% Turn Meter from them. Swgoh counter general grievous. At the start of Grievous' turn, all other Droid allies take damage equal to 8% of his Max Health, doubled for Light Side Droids, and he gains 5% Max Health and Potency for each other Droid ally for the rest of the encounter. Any Faction - Very Low Synergy Viewing the 99th percentile of occurances. SWGOH General Grievous Counters Based on 33,225 GAC Battles analyzed this season. For fans of the part human, part droid you can rejoice as that day has come. General Grievous has two primary uses, leading a Separatist Droid team and being put under an IG-88 lead with Zeta T3-M4 to counter Sith Empire teams. General Grievous and K2SO. Kit Counters <<>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit. Tank Takedown is a Raid that has your guild face off against General Grievous and an AAT. General Grievous’ Malevolence is the best attacking Capital ship in SWGOH. This damage cannot defeat characters.At the start of every character's turn, if Grievous is below 100% Health, he dispels all debuffs on himself and inflicts Marked on the other healthiest Droid ally until the end of the turn. This damage cannot defeat characters. 7 votes. All enemies have -40% Critical Avoidance and -50% Defense. Target Locked enemies can't counter attack.When a Target Locked enemy is damaged, each Droid and each Separatist ally gains 2% Turn Meter, doubled for Grievous. Character Rework Series: General Grievous The big bad coward of the SW universe as it contradictory as it sounds. He has not seen the light of the day in GW, Arena nor Raids since his inception to SWGoH perhaps due to him being 'whale' exclusive at first. Welcome to the General Grievous mods guide, the latest article in our series about the popular game Star Wars Galaxy of Heroes where we take a look at the best mods for each SWGoH character.While we do not claim to have all of the answers in this game, the staff of Gaming-fans.com does their research and has used every toon we write about extensively. When damaged by an attack, Dark Side enemies lose 5% Turn Meter, and Light Side enemies lose 2% Potency (stacking). Right now, there is zero point to farming IG-86 Sentinel Droid, given how high it is on the SWGOH hierarchy of suck. A day after AhnaldT101 revealed the General Grievous rework (text of abilities below), we're happy to unveil the IG-100 MagnaGuard rework and the Droideka's new kit. Deal Physical damage to all enemies (based on Grievous' Max Health) and inflict Target Lock on them for 2 turns. Gain Health Steal Up for 2 turns, then deal Physical damage (based on Grievous' Max Health) to target enemy and Stun them for 1 turn. Usual team: Frequent dispels and target lock.Grievous has high damage and puts mark on his droid allies to make it hard to focus on grievous. This attack can't be evaded. Stats displayed are for unit at max level with max stars. If you don't have a guild yet, I would heavily recommend you to join one, as tons of content in game require to be in a guild. Aggressive Attacker that grows increasingly stronger as the Droids around him fall. I was going to start on a GG Separatist droid squad but is it even worth it if I won’t have GG at relic for a long time? It might have some use as a sacrificial lamb on a General Grievous nuke team, but that’s about it. Bien que je ne prétende pas avoir toutes les réponses dans ce jeu, je fais mes recherches et utilise chaque toon sur lequel j’écris abondamment. Relic level 7 general grievous. Ahnald got the exclusive reveal of Grievous’ kit yesterday and the video is linked to the image below for reference. Paragraph Be warned, however, once you get hooked, there is no turning back. Whenever a Droid or Separatist ally is defeated, Grievous dispels all debuffs on himself, resets all ability cooldowns, and gains 1 bonus turn. This attack can't be evaded or countered. Its unlimited reinforcements, crippling Stun-based attacks, and Overcharge buffs can … This attack can't be evaded. 4 Turn Cooldown, Skittering Horror document.getElementById(i).style.display = 'none'; At the start of Grievous' turn, all other Droid allies take damage equal to 8% of his Max Health, doubled for Light Side Droids and he gains 5% Max Health and Potency for each other Droid ally for the rest of the encounter. SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD. If the target was already debuffed deal 30% more damage. Bienvenue sur le Forum Français du jeu Star Wars Galaxy of Heroes. This damage cannot defeat characters. Deal Physical damage to all enemies (based on Grievous' Max Health), inflict Target Lock for 2 turns, and remove 30% Turn Meter from them. As you'll see with both toons, the number of shards it takes to actually acquire and level up either droid is extravagant! Contact Us Light Side - Low Synergy This damage cannot defeat characters. This attack can't be … <<<>> Information on any specifics that may be important to know such as ability order or when not to do an ability. Attack - Can't EvadeAttack - Can't CounterTurn Meter Reduction - All Enemies (30%)Stacking Increase - Max HealthBonus TurnCooldown Reset - SelfDispel Debuffs - Self.