a Hunter holding Warlock Bond mods) may have a different result to holding matching class item mods (e.g. This way, you have two selections per day instead of only one. I vaulted all the purple mods and added blue transmats, purple transmats and later both blue and purple transmats to my inventory. First time poster on this sub-reddit so please go easy on me. so you dismantle mods to build the mods you want? No mods were found matching the criteria specified. I have to now vault transmats and class items just to make space as well as delete any melee mods as soon as I get them (I don’t like melee mods). View the top Destiny 2 players on our leaderboards and how you perform by comparison. Weapon mods (blue or purple) do not seem to affect which mods the Gunsmith offers you. a Hunter holding Hunter Cloak mods). Thanks for your work and testing, I'll link this from today forward in the daily reset threads :). The Gunsmith then sold me the Arc Mod Set. This did not cause the Gunsmith mods to change despite resulting in the Gunsmith treating 74 blue armor mods differently to holding 73 blue armor + 1 blue class item mod. This did not change the mods which the Gunsmith offered. -_-. Cancel Those that follow the D2 Daily Reset Thread will be aware that there are (at least) two different Gunsmiths for different parts of the player base, and up to this point we had no idea why. Class item mod testing – does each blue mod have the same weighting as armor mods? Why is this even a thing? By using our Services or clicking I agree, you agree to our use of cookies. I didn’t have enough time to thoroughly test the effect of class item mods and I’d welcome anyone with the patience and time (pun intended, sorry) to carry this further for the greater good. (Note: he did have to return to orbit and then load up a new tower to get this working as he only started with 20 blue armor mods and had to Eververse the rest after he ran out of glimmer). Good job figuring this out. The Gunsmith still sold me the Kinetic Mod Set. Is there a way to directly get cores or were you cashing them in with RNG roulette hoping for MW drops? i've given up. When holding the 16 stacks of 73 blue mods I would pick up one class item mod from the vault to make 17 stacks of 74 mods in my inventory. Post, Download on the AppStore When I started D2 on PS4 a few weeks later, I decided to keep all my mods as blue and only convert them to purple on a per-need basis. And I would always have the max of 50 mods in my inventory, most of them blue, which would explain why you and I always saw different mods available for sale. This resulted in holding very few purple mods and a large number of blue mods. My initial suspicions are that class items may not hold an equal weighting to the armor mods and it may also be dependent on which character you are on when you talk to the Gunsmith (e.g. Bungie please fix and stop making me waste my materials. Shop for Destiny 2 Gunsmith Mods Today And Dremel Gunsmith Meme Ads Immediately . Doesn't want this flair but was given it anyways. We suggest you try the mod list with no filter applied, to browse all available.Add mod and help us achieve our mission of showcasing the best content from all developers. Lo and behold, when I returned to the Gunsmith he stopped offering me the Kinetic mod for sale and instead offered me an Arc weapon damage mod. I don't see how this could at all be some kind of shady manipulation of in-game systems since it's all mods either way. The Daily Reset Thread listed the Gunsmith mods for sale each day and they matched up with my experience on Xbox, however my PS4 experience was completely different and always had a different set of mods for sale each time which became frustrating as I kept missing out on purchasing Kinetic weapon mods. #Best Highlight Destiny 2 Gunsmith Weapon Mods And Escape From Tarkov Mechanic Quest Gunsmith Part 1 is usually the most popular everything brought out this week. Lord Saladin Iron Banner Lord Saladin, the last surviving Iron Lord, oversees the Iron Banner event: trial … I removed the purple armor mods and added blue elemental weapon damage mods, purple mods and later both blue and purple mods to my inventory. The Vendor API is live now, but unfortunately there is no "public vendor" data, it's always linked to the user account. For example, what if a player held 250 blue armor mods? How to Get Mod Components in Destiny 2 Your favorite gunsmith, Banshee-44, will sell legendary mods of any type to you for a nominal fee of 1000 Glimmer, and a donation of two mod components. Are Season 1 class item mods (labelled in-game as Hunter Cloak, Titan Mark and Warlock Bond Mods) treated differently by the Gunsmith compared to Season 2 mods (all labelled in-game as Class Item Mods)? The effect of holding blue class item mods still needs further testing. as a side note, i dismantled all my blues and several purples to by random weapon mods trying to get some kinetics. 28 Weapon Parts will … Gunsmith packages not dropping mods I have spent over 1000 gunsmith materials on packages, and have multiple friends that have each spent over 2000 each on packages and none of us have received ANY mods. It could take me weeks to get that many blue mods. Holding 73 or less blue armor mods results in one set of mods for sale. Crucible Gunsmith is located at the Farm once you unlock PvP and Banshee-44 will appear at the Tower once you complete the game. Removing a stack of 3 arm mods from the Starting Mod Set left me with 16 stacks of 73 blue armor mods. it's a way to get more legendary shards and/or enhancement cores do we know if the less than 73 mods for sale are things u have little of? Thanks to u/Try_to_guess_my_psn for posting the daily Gunsmith mods for sale in each Daily Reset Thread which inspired me to investigate this. Also thanks to Abroad HUBERT on Xbox for spending a ton of bright dust to get those extra 50 blue mods to help me confirm my conclusions below. lame, super lame. And people say there are no exciting secrets to find in D2! Removing a stack of 2 leg mods from the Starting Mod Set left me with 16 stacks of 74 blue armor mods. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. The issue that still has me confused is how class item mods affect this number. By clicking 'Accept', you agree to the updated policies documented at, Our policies have recently changed. This sub is for discussing Bungie's Destiny 2 and its predecessor, Destiny. I could have 100 mods and the one I need is kinetic, but he offers me the other lot? or did this bug offer you „accidently“ trash mods if you have many mods? Holding 74 or more blue armor mods results in a different set of mods for sale. For completeness, I do not have any exotic or armor ornaments as I delete them as soon as I receive them (they are automatically credited to your account on receipt so you can delete it and still apply the ornament whenever you want). Picking up several more class item mods did change the Gunsmith to sell the Kinetic Mod Set but I didn’t test this extensively. i must have bought 12+ and not one kinetic popped for me. Banshee-44 Gunsmith Banshee-44 has lived many lives. Custom Gunsmithing Oregon And Destiny 2 Gunsmith Mods Today Best Buy 2019 Ads, Deals and Sales. That's really interesting! Oh wow. you sure the game offers you kinetic mods if you have many purples? Thanks for this, awesome work. Today we're going over the best mods that Season of the Worthy brought to Destiny 2's table. If it only calculates this when you open the gunsmith you could have dim move all the blues to the vault after opening the gunsmith if that helps at all. Why? Picking up several more class item mods did change the Gunsmith to sell the Kinetic Mod Set but I … The effect of holding blue class item mods is still yet to be determined. He can’t build you a I've just moved every single blue mod I have in my inventory (54 blue armor mods, 23 blue transmat mods = 77 in total) and still see the Arc set. Today I saw Kinetic mods for sale on PS4 and wanted to convert some helmet energy counterbalance mods to dismantle for mod components. So far I was too lazy to implement the whole OAuth Stuff (or look around for an easy, premade script), I'm definitely wanting to check what the API reports on this, and if it updates when you move mods in/out of your inventory. It looked like Banshee-44 was offering two different sets of mods for sale based on the number of mods you are holding in your inventory when you talk to the Gunsmith. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments. Edit TLDR: What banshee has for sale depends on how many blue mods you have (+/-74). Welcome to Destiny Reddit! The Gunsmith does not look at the blue armor mods in your vault when determining which set of mods to offer you, only those in your current inventory. (Note: I have 191 blue armor mods and I still have the Kinetic Mod Set for sale). Loading, please wait. As master weaponsmith for the Tower, he supplies Guardians with only the best. Sheltering Energy (Arc, 5 energy): Collecting a Warmind Cell grants you an overshield. Do Hunter class mods while talking to the Gunsmith on your hunter have more weight than Titan and Warlock class item mods? Too bad I already used all my gunsmith materials for MW cores, I had a shitton of blue mods I just dismantled / converted :(. WTF? I’ll call this my Starting Mod Set. Take a minute to review our Code of Conduct before submitting your post. Both of these vendors will take Weapon Parts in exchange for reputation points. But...why does that even play into it? Transmats or ornaments do not seem to affect which mods the Gunsmith offers you. I wasn’t able to confirm this on my Xbox account (my vault is full so I couldn’t remove enough blue mods from my inventory) but a friend on Xbox (thanks to Abroad HUBERT) was able to replicate this result as his Gunsmith experience changed when holding 73 blue armor mods and then holding 74 blue armor mods. But fuck me, the mod system is such an unholy mess. This is... interesting. but with their shady history of greedy and hidden mechanics its on bungie to explain how this is possible. I’ll also refer to blue armor mods as the collection of Helmet Armor Mods, Arms Armor Mods, Chest Armor Mods and Leg Armor Mods. Cookies help us deliver our Services. This lines up with what you reported about transmat mods not counting. Because encourag I also vaulted my large stacks of blues (8+ in a stack went to my vault) so I only held stacks around 7 or less in my inventory. By clicking 'Accept', you agree to the policies documented at, This site uses cookies to provide you with the best possible user experience. you can also turn in gunsmith materials for legendary engrams and random mods/shaders with Banshee. I only had the time to test the above as there’s not much to do before reset. Please read the sidebar rules and be sure to search for your question before posting. Maybe they want to give newer players better choices for mods? Holding 74 or more blue armor mods results in a different set of mods for sale. talking to the Gunsmith as a Hunter while holding Hunter Cloak Mods may result differently than talking to him as a Hunter holding Titan Mark and/or Warlock Bond mods). This did not cause the Gunsmith mods to change despite resulting in the Gunsmith treating 74 blue armor mods differently to holding 73 blue armor + 1 blue class item mod. It just...it doesn't make sense. Interesting, and thanks for researching. Destiny 2 Stats! Check your profile and weapon statistics. Press question mark to learn the rest of the keyboard shortcuts. You are not allowed to view this content. I found two separate mod sets available for sale: I started by removing all purple mods (as I don’t have many on PS4 as I described above) as well as weapon mods, class item mods and transmat effects. There’s still more testing that can be done: Is there a third set of Gunsmith mods for sale? Also my sample size was only 2 user accounts so some wider confirmation would be greatly appreciated. Soliciting/Plagiarism/Phishing/Impersonation, This site uses cookies to provide you with the best possible user experience. Purple armor mods do not seem to affect which mods are on offer. i have no idea. Looks like you're using new Reddit on an old browser. Gunsmith materials for MW cores, can you please clarify? #Don't Click "Today, if you do not want to disappoint, Check price before the Price Up. This left me with 17 stacks of 76 blue mods – 3 helmet stacks (10 mods), 5 arms stacks (24 mods), 4 chest stacks (23 mods) and 5 legs stacks (19 mods). something seemed amiss so thanks for your work. Holding 73 or less blue armor mods results in one Gunsmith set of purple mods for sale. Actually, we still don’t know why but I think we’re now closer to understanding the condition which the player base will see the different mods for sale. Free shipping and returns on This must be a bug, because there is no way it would take an obscene amount of materials to get sunset mods. On Xbox I always convert 3 blue (rare) mods to 1 purple (legendary) mod at the Gunsmith as soon as I can. I still vault transmats and class items but my mods are much more easily manageable… except when I want to convert a specific blue to a purple, since I have 20-30 blues and the Gunsmith will only offer to convert a random 10, hence I have to vault most of the blues for the specific blue mod conversion option to appear. I’d love to hear a response from Bungie as to why someone thought there was a need for different Gunsmith offerings in this game. The set of mods for sale at the Gunsmith is dependent on the number of blue armor mods you are currently holding in your Inventory. However, is there any benefit to being offered one set from Banshee vs. the other? I have spent over 1000 gunsmith materials on packages, and have multiple friends that have each spent over 2000 each on packages and none of us have received ANY mods. You can switch between the two, by moving items to your vault. Play nice. By continuing to use this site, you agree to the updated policies documented at, {{client.users[message.memberFromId].displayName}}. Sadly I don't think I have enough blues to give this a try. Sounds like a bug to me. Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment. For D1 and D2 I main Xbox but also play on PS4. How does the number of mods affect which mods are available? I then added a few purple armor mods from the vault to my inventory and it made no difference to what the Gunsmith was selling. I did some testing based on the Daily Reset Thread for 2018-1-15. The Starting Mod Set of 17 stacks of 76 blue armor mods gave me the Kinetic Mod Set for sale at the Gunsmith. Note that the price of the mods is still the same and only the selection being sold is different. It looks like 74 was the magic number of blue armor mods you need to hold in your inventory when talking to the Gunsmith to get a different set of mods available for sale. Create Fireteam I’m not sure if I have the time to carry this forward as it’s faction rally this week as I'll be chasing ornaments and I’m still missing armor pieces on 3 of my 6 characters (damn you RNG). Banshee-44 wasn’t offering to convert said blue helmet mod to purple (I held too many blues) so I vaulted a large number of blues to force him to offer the conversion. Or in other words, any advantage to having 73 vs 74 blue armor mods? thatd be cool! This did not change the mods which the Gunsmith offered. New comments cannot be posted and votes cannot be cast, More posts from the DestinyTheGame community. Like why would they spend any resources on this kind of crap when there are so many unfinished things? Banshee-44 & Crucible Gunsmith are the vendors in Destiny 2 that deal with Gunsmith reputation. By continuing to use this site, you agree to the policies documented at, Our policies have recently changed. I just want to be able to make a proper warmind build. Holding class item mods that do not match your current character (e.g. You always get a legendary weapon of some sort from it. Little did I know during those early days that the 50 mod slots weren’t enough for the entire range of mods available and I soon ended up with 20+ purple mods and 20+ identical blue mods clogging up my inventory. Get it on Google play. We have a conclusion! Which mods are you missing, and which are you hoping to get from the Gunsmith packages?
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