This lessens the aggressive expansion you may have to deal with. You can start privateering the English Channel to prevent England and France from getting money. Your goal in this war is to drive their war exhaustion through the roof. I downloaded the beginners' guide, played through the tutorials and my plan is to go with Castille or Portugal as a first try. The game is focused on strategic decision-making, not battlefield command. The Portuguese may also bring Iberia to their knees. Europa Universalis IV is a game in which you explore, expand, exploit, and exterminate. Additional data is provided to the player while he or she fiddles with the different mapview mods located right above the minimap in the bottom right. Europa Universalis IV(EU4) is a grand strategy game that will take you on an epic adventure through an alternate history of Earth. This can be one of the harder things to deal with. This allows for a smooth introduction to each mechanic, rather than being overwhelmed by too many new mechanics at once. Colonize the provinces with COTs and Estuaries first whenever possible. Unless your navy is vast, it's usually a wise decision to check the 'Go home at war' box (which you can find if you select any fleet) before they go off to protect trade. They will introduce you to the major game concepts, such as how Paradox has implemented standard strategy game systems like combat and economics and also highlight what features are entirely unique and new to EU4. Unfortunately, colonial nations are bugged and will never send ground troops to Europe to help you, although they will send ships. It is best for Portugal to stay Catholic, as otherwise, AE from conquering Iberia will be a problem. You will get much fewer taxes from overseas provinces and instead of production income, you will get tariff income. You will always have a home node, in which your capital (or trade capital) will be located. Fez has a mountain fort in a strategic location and it will block all attacks from the south easily. There may also be a separate trade capital, though the national capital is most often the same province as your trade capital. I'm in a war against a much larger country. The hint window will explain basic concepts of that game feature, which can then be dismissed. Your military technology level compared to that your enemy is of vital importance during every conflict, so before getting yourself into a war, make sure to check how advanced your future conquest is. What's the best way or guide for a beginner to learn how to play this game in your opinion? This will prevent the Iberian wedding from firing and buy your time. Scavenging weak(er) countries is also a good strategy and fits well with the constant vigilance a small country needs to survive. If you have troops to spare, use 3k with a conquistador to explore South America as well and try to find the seven cities. Different advisors may provide different bonuses on different values in game according to their category. Your home node is usually the best place to collect from trade as it won't have any penalty attached to it. Both games are good in their own right, and people like them for different reasons, but drawing a comparison is quite pointless. Though there is a battle interface, where you can see your forces engaging the enemy, you can't really control your troops on the field. This is a game about logistics and thus the one with the most units usually wins. This is because other nations like to gobble up small nations, as you will start to learn later on. What land. If necessary, ally Scotland as well to deter England from attacking them. Even playing on the highest speed, most games that go from 1444 to 1821 will last about 12 cumulative hours, this is not a game you can quickly boot up, play for 10 minutes and win. Tooltips are small popups that show up when you hover over certain areas of the interface. Portugal's missions include the exploration and colonization of South America and the Caribbeans, Africa, Arabia, India and Indonesia, as well as trade control of Indonesia, Southern China and Japan. But this will take a long time, and eventually France, England and perhaps Scotland as well will begin colonizing. During peacetime, you can lower your army or navy maintenance, or even disband regiments (such as mercenaries) and ships that are too costly to maintain. Even experienced players who have sunk hundreds of hours into the game still find some tasks to be quite difficult. Muscovy aka Russia is a safe bet too. Register your game and post your questions. AI nations usually are scripted to take the first option most of the time however other options might be better for a player. Seeking gold, spices and perhaps the legendary Kingdom of Prester John, Portuguese sailors are about to undertake voyages all over the globe. Generally, it is better to take one of the larger nations. When starting in 1444, all choices about the evolution of your country - government reforms, idea groups, etc. Where a larger country can whip together some allies and win by superior force, a smaller country needs to be smarter. Before you go along and fill them up, you need to worry about the currency of the game. To understand how to benefit from colonization, the player must look at the trade map modeto understand how to bring trade value back home or to a trade node they can … Spain also has the habit of taking Flanders, which inevitably triggers the Dutch rebellion. Also early on, only use advisors where your monarch is weak, as they cost money to keep in your court. If you switch your map view to the trade overlay it will indicate trade regions, centers of trade, flow of trade and more importantly show you which centers of trade you have trade power in. It is generally recommended for your first game to be singleplayer and to play as one of the nations Paradox recommends new players to play as, just to get a feel for the game and learn at least some of its many mechanics. The start date of 1444-11-11 (11th of November 1444) is set up to be as historical … High local autonomy reduces the usefulness of a province to you in many ways. Global expansion in newly discovered areas and the establishment of colonies is transforming Spain into one of the most powerful and wealthiest nations of our time. Make sure to allow allies to attach to your army/fleet and you should have no trouble defeating Castille unless they have very strong allies. They are reaching for new continents in the west as well as India, Indonesia and even China and Japan in the East. It is a central mechanic in Europa Universalis IV, influencing how effective a country is at technological improvements, diplomatic relations, and infrastructure investments. As Portugal, get owned provinces in Africa, India and Indonesia before 1500. You can click on a particular unit to select it or drag click over an area to select multiple units. Why am I losing money and what if I go below zero? You can lower monthly support for missionaries and colonists, though these will slow down or even halt their progress. Don’t worry. 47 Badges. Look at some interfaces and really understand what you have in front of you. Europa Universalis IV is a grand strategy wargame developed by Paradox Development Studio and published by Paradox Interactive. The player may also select a custom date by clicking on the arrows that go up and down, although this can lead to bugs and unexpected behaviour ingame as custom dates are not fully supported nor maintained by paradox. Areas are very important because controlling enough of the development in an area allows you to make it into a State. For more information about the HRE, see its article. For a while I've considered writing a beginner's guide to EU3 from the view of a beginner, because while all the LPs and tutorials were fairly helpful when I started, they were almost as overwhelming as the game itself. You will need a program capable of reading PDFs to view this, for more info check the EU4 Refresher guide section. Political map view is best used for assessing the situation of a country. Keep in mind you have to save regularly to be able to do that, only the last few autosaves are kept, older ones are deleted automatically. Taking a loan or two is nothing to worry about as long as you can pay it back. It may seem like the easiest way to learn the ropes since you have very little to manage, but in reality, what it means is that you are playing under an extreme handicap. The start date of 1444-11-11 (11th of November 1444) is set up to be as historical as possible. If you’re a beginner in Europa Universalis 4, prepare yourself for brain-breaking micromanagement on a global scale. You want England to be as weak as possible, but most of the time they will easily conquer the British Isles because they have the advantage of starting with the English Channel node. Provinces with non-accepted cultures/high autonomy should be converted to your culture/have their autonomy lowered. Some players approach things recklessly and try to min-max everything and may fall victim to big coalitions. Due to its military and sheer size, taking down France as an … While others play meekly to keep it safe. In EU IV, just because your country is large doesn't mean that it has a large economy or great military strength. Later diaries can be useful for understanding the changes introduced by recent DLCs and patches. Portugal's events are focused around colonization and expansion in the Americas, Africa, and Asia, as well as its volatile relations with its colonial competitors, particularly the Dutch. Complete Beginner to EU4? Pan around the map, and see what you can see. I've played Portugal so much to the point where I thoroughly hate and dislike them. You have limited options in terms of economics, military power, and diplomacy. Simple terrain is a good way to determine how defensible your borders are, combined with the Forts map mode it also lets you plan your offense and your best defense. They aren't dead weights though; they will negotiate with you and other computer-controlled nations to fulfill their goals. You also have more strategic options and can play around with less worry. These are pop-up windows that will appear when you first encounter certain aspects of the game. Having a general can also be a good way to stack the odds in your favor. Also keep track if you set your military maintenance below 100%, as that can leave your troops or ships with decreased morale at the start of your next war! Some of these are increased by technology and ideas, so always make sure to carefully inspect your opponents before attacking. Expel minorities for free dev whenever possible. (You can choose between a normal and an Ironman game, although a normal game is recommended as Ironman will disable manual saving of the game). If in doubt, see some of the other information sources below. This is not a quick-binge game. Note that for the concede colonial region option to appear when offering peace or to get the colonialism casus belli, you must have your own colonial nation in the region or it will not appear. Only reduce them if you're desperate for income; don't be afraid to take loans from time to time instead. Here's the strat: Restart until Aragon doesn't rival you and rivals Castile. Armies and navies may also be given move orders while the game is paused, but will not move until the game is unpaused. The use of keyboard shortcuts and mouse controls tips can simplify manipulation, increase accessibility, and ultimately speed up gameplay. Even though it could seem easier to take a single province country to start with, because of the handicaps involved, picking a One Province Minor (OPM) country to start with is a challenge, even for experienced players. Portugal 's events are focused around colonization and expansion in the Americas, Africa, and Asia, as well as its volatile relations with its colonial competitors, particularly the Dutch. If you do mess up (and everyone does in their first game), you can lose a disastrous war and even a few provinces and not be entirely out of the game. This is not a turn-based game. You don’t need to fully grasp how trade works in the game just yet, but suffice it to say you want to focus on controlling your main trade node while grabbing those trade enhanced provinces that are either in or “above” your trade region (in a trade region that flows into yours). Learn more about your neighbors using the. For experienced EU3 players who just want to catch up on the differences between the two versions of the game, Paradox published a free 44-page downloadable PDF manual that describes, in great detail, the major differences between these games. No one truly "owns" sea provinces, though you have the ability to affect naval control and trade in nearby sea provinces. This is not a Civilization game. The placements of your merchants and your trading fleets is the most important thing to bringing the riches from the new world and the Orient to your capital. Having a stable economy is the key to any successful empire. In this game, the community is still considering a player with just 500 hours as a beginner to the game. If successful, the Netherlands also becomes another colonization competitor. Try to form your colonial nations with 5 provinces in South America, Mexico and Louisiana asap to get as much trade flowing to Sevilla as possible and make full use of the Treaty of Tordesillas. An official manual is available for the game as a PDF download. Over the course of the game your nation will have a lot of problems. Many new players get extremely frustrated when playing as Austria because no matter what they do, their economy will fail. There are no specific victory conditions in Europa Universalis IV, and the players are free to take history in whatever direction they desire. One is to cut costs in the budget window. Controlling Regions are important as there are typically geographical advantages like mountains, coastlines or rivers that lay at the edges of Regions. The most important thing to realize is that the player is an omnipresent, immortal leader of a country in which the rulers and armies within it will follow your every command. Even just limiting your choices to the big nations, you have a lot to consider in determining which one to play. Start the first game as the Ottomans, possibly the strongest nation on Earth at this time. Choosing a large country to start with gives you a few advantages: more income, more armies and navies, and more provinces to buffer you in case you get into a war. Europa Universalis IV can seem overwhelming for new players. If it is a coastal trade node, also assign your light ships to patrol this route. If you are making less than 4 ducats per month you shouldn't hire any advisors. It is essential that France maintain an alliance with Scotland and kick England off the mainland. First Time Players. Post author: RadioRes; Post published: September 2, 2018; The papacy also gives you an easy inflation reduction mechanic, and if you decide to form Spain via the decision, you need to be Catholic to take full advantage of Spain’s ideas. Many numbers are hidden in tooltips as to not clutter the screen with too much information. Yet because the game can be paused and the passage of time can be controlled, it is not precisely correct to call it a Real Time Strategy (RTS) game either. It is important to always call Aragon in when attacking Castille, if for no other reason than to prevent them from attacking Castille on their own and taking land. Playing civ-style 'tall' is impossible in EU4 because a) wide empires get more money, better advisors->more monarch points b) you're significantly weaker militarily so you'd have to rely on allies to defend you There's no scale of technology cost relative to size like in civ5 so there are literally no benefits of staying small. As a Tier 1 country, Portugal has a large amount of missions and events, which are therefore listed on separate pages. If you are stuck in a war against a superpower with no favorable alliances it is often best to attempt to surrender and give the attacker whatever it is they desire. Europa Universalis IV is a game in which you explore, expand, exploit, and exterminate. Not doing so may result in the attacker (and in some cases, the defender if you are the aggressor) occupying much more of your territory and taking more than just the war goal in the peace deal. If you can't find any meaningful allies early and you instead find a hungry Great Power declaring war on you, don't be afraid to reload an autosave or even just restart. There are many advantages and disadvantages to playing both singleplayer and multiplayer in EUIV. Here is the basic strategy I've developed as Portugal. These belong to a neighboring country controlled by the computer. These cover many details and design decisions associated with the EU4 base game, along with every DLC and major patch which has been produced since. For players looking to simply send their forces off into heroic combat without worry or care about long-term consequences, you will be sorely disappointed. This does not give you much time. I've decided to create a basic Beginner's guide to EU: Rome to help new players along. In the case of the Holy Roman Empire and the Empire of China, there are unofficial so-called “Super Regions” but those aren’t so important yet, just know they exist but don’t really have a map mode. The calendar ticks away equally for all nations of the world. In this version, the War of the Roses and the HYW are both possibilities. The event can fire between 1450 and 1530 if both Castille and Aragon have rulers of different genders. As Afonso grows older however other forces at court will try to control him, hoping to use the young king for their own designs. If you just rush blindly into wars, you will find your regiments shattered, your economy bankrupt, and your neighbors collectively enraged. As detailed in our review, Europa Universalis IV is a game with A LOT of options and a lot of different play styles.Choosing the Nation to play as is just the first of many decisions you will make in the game. Europa Universalis IV (EU4) is a grand strategy game that will take you on an epic adventure through an alternate history of Earth. Game events are based on real history and can often be further researched via Wikipedia or other sources. If your goal is simply to survive, white peace may be the best option. Note that this is even possible (again) if Spain had been formed before by Castile, and then fully annexed. Even for all your cost-cutting, occasionally you will find yourself with a negative amount of money -- a debt. I have read the beginner guide from the Wiki and played the tutorial, but I find that neither really explain what the important stuff is that I should focus on, … Online discussions/strategy guides for specific EU4 countries are almost always written for a 1444 start, due to the popularity of this setting. If you know world geography, these often correspond to where the capital of the country is today. This is impossible if the provincial religion is not your state religion. ... MPs finalizadas EU4: Etiopía, Ayutthaya, Portugal… For now, "go big.". As Portugal, have a colony in Brazil and in Africa. To colonize you must have a colonist and the ducats to maintain him. This strategy does the opposite and involves allying Aragon and preventing Spain from forming. Culture is important as you will get a bonus for uniting your culture under one banner and it is easier to integrate members of your cultural group than those outside of it. Check out our latest review of the Conquest of Paradise DCL for Europa Universalis IV. However, as soon as the game is unpaused, history will often veer off its rails and become an alternate Earth where players can influence the destiny of nations. This is not a roleplaying game. If you have a negative balance at the end of the month, the bank will automatically take a loan out for you. https://eu4.paradoxwikis.com/index.php?title=Beginner%27s_guide&oldid=127550, Most new players will begin with a single player game. Continue Reading Portugal Guide 1.26 (Review of Trade and Colonization Changes in Dharma) France Beginners Guide 1.25 EU4. Your first war should focus on annexing Navarra and forcing Aragon to release Naples as a subject. If you fancy yourself as a main colonizing nation, you can unlock both Exploration and Expansion idea groups, allowing your country to have up to three Colonists, which allow your colonial possessions to grow very quickly, if you can afford it. Check for cultures and autonomy in your country. Mar 2, 2014 8.509 4.068. If you have more than one merchant, the other one should be sent to a trade region where you have provinces and set him to steer the trade to your home node. You can mouse over each selection to see how much more money you will make by stationing the fleet there and opening the trade mapmode using the buttons at the bottom right will show you where each node resides in the world. Though you can have royal marriages between your country and the ruling dynasty of another, it is mostly an abstract decision. (. It may be possible for you to limit your competitor’s colonization range by colonizing all the small islands and provinces along the way to the Ivory Coast, but this does not stop them from chartering companies to get started. Monarch power is essential to EU4 and represents one of the largest changes from EUIII. For a beginner, it may not always be clear where to invade next. Some suggested goals can be found in the 'Missions and Decisions' tab in the Shield. Each additional light ship you build and set on patrol will help steer trade towards your home node. Let's now head back into the economy screen. (Even if no DLCs are bought, the original game has evolved significantly through free patches.) This will save you a lot of time and you can conserve manpower for wars in Iberia. Afdter a few years of in game time, watch another video. to research administrative technology and ideas (this category is the one that unlocks, to research diplomatic (including trade and naval) technology and ideas, to hire naval leaders (admirals and explorers), to research military technology and ideas, to recruit land leaders (generals and conquistadors), to maintain military leaders (including naval) beyond the current cap. Splitting countries is not easy however, and usually requires you to overextend a little (or a lot). This will also help keep Aragon poor. As I recall previously from playing you begin at the start of the HYW and you are about to get your butt handed to you. Portugal PU– This is a very rare event which can happen if you have a royal marriage with Portugal between 1550 and 1650 with mean time to happen of 2000 months. Converting Iberia will also slow you down and generate a lot of unrest. It is absolutely essential to ally Aragon to fight Castille.
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